
import java.util.Random;
import javax.microedition.lcdui.Image;
import javax.microedition.lcdui.game.Sprite;

/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
/**
 *
 * @author Abahe
 */
public class Grid extends Sprite {

    private int status;

    public int getStatus() {
        return status;
    }

    public void setStatus(int status) {
        this.status = status;
    }

    public Grid(Image image) {
        //Call sprite constructor        
        super(image);
        this.status = 0;
    }
}
